The Framer book explains everything about using code in Framer. It shows you how to create different kinds of animations, has all the details about overrides, and explains how to create your own code components. This Framer course also doubles as an extended manual that you’ll often refer to.

Last update: September 29, 2021


200+ example prototypes made with code

100+ Motion projects in CodeSandbox

100,000+ words of detailed explanations


Table of contents

Upcoming 👨‍💻:

  • The use of code in Framer is improved and streamlined. I’m currently updating all example projects + the relevant chapters.
  • New section: Tracking gestures with MotionValues
  • A global, introductory ‘Framer’s Toolbox’ section

I’m a web and iOS developer who was looking for the best prototyping tool. I tried eight of them, liked Framer (Classic) the most, and wrote an extended manual about it. Then, when the current version of Framer launched, I wrote this manual. I’ve also taught Framer workshops and courses at Projector in Kyiv.